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  • Brett Briley of Ensemble Studios

    Brett Briley Ensemble Studios At the September 2007 ABOSG General Meetings, Brett will be touching upon 3D Studio Max, showing the creation of normal maps from high poly objects to low poly objects, and showing workflow of ZBrush 3.1 and some heads he has created in the program. Bring your portfolio for review! About Brett […]

  • Ludovick Michaud of Janimation

    Ludovick Michaud Sr. Technical Director from Janimation Ludo will talk about current and past Janimation productions, showing specific details of the techniques used. Plus, he will reveal open positions at Janimation. Of particular interest will be an open discussion on the role and relevance of the Technical Director in today's production environment: "Is it even […]

  • Mark Leon of Gearbox

    Mark Leon Senior 3D Character Artist and Texture artist Mark Leon is Senior 3D Character Artist and Texturer for GearBox Software. He will be showing his work on Brothers In Arms, which uses Unreal Engine 3. About Mark Leon Mark Leon is Senior 3D Character Artist and Texturer for GearBox Software, working on Brothers In […]