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BEGIN:VEVENT
DTSTART;TZID=UTC:20240914T090000
DTEND;TZID=UTC:20240914T170000
DTSTAMP:20260423T145508
CREATED:20240707T210441Z
LAST-MODIFIED:20240707T212228Z
UID:1320-1726304400-1726333200@www.abunchofshortguys.org
SUMMARY:Industry Giants 2024
DESCRIPTION:The highly anticipated Industry Giants conference\, hosted by A Bunch of Short Guys (ABOSG)\, is set to return on September 14th at the University of Texas at Dallas’s Edith O’Donnell Auditorium. After a brief hiatus due to the Covid pandemic\, the conference is back with an impressive roster of speakers and activities designed to inspire and educate professionals and enthusiasts in the fields of animation\, game development\, digital design\, visual effects\, motion design\, filmmaking\, and storytelling. \nSince its inception in 2003\, Industry Giants has been a cornerstone event for the creative community\, attracting top talent and providing unparalleled networking opportunities. This year’s conference promises to be no exception\, featuring five distinguished speakers from the industry: \n\nLeah Hoyer\, Level Headed Games\nBrad Graeber\, Powerhouse Animation\nEmerson Tung\, id Software\nMindy Johnson\, Animation Author and Historian\nSoon To Be Announced\, Special Guest Speaker\n\nIn addition to the keynote presentations\, attendees will have access to over 20 portfolio reviewers\, 15 Artist Alley tables\, and three figure drawing classes. The event will culminate in an exciting after party\, providing further opportunities for networking and celebration. \n\nDate: September 14th\nTime: 9:30 AM – 5:00 PM\nLocation: Edith O’Donnell Auditorium\, University of Texas at Dallas\n\nThis conference is an ideal event for animators\, digital designers\, visual effects artists\, motion designers\, game developers\, filmmakers\, and storytellers looking to expand their knowledge\, connect with industry leaders\, and showcase their work. \nFor more information and to register for the conference\, please visit  www.IndustryGaints.org. \nAbout ABOSG:\nA Bunch of Short Guys (ABOSG) is an animation guild founded with the purpose of fostering a local community of artists and storytellers\, as well as becoming a valuable educational resource for entertainment professionals.
URL:https://www.abunchofshortguys.org/myevent/industry-giants-2014/
LOCATION:800 W. Campbell Road\, Richardson\, Texas 75080-3021\, West Campbell Road\, Richardson\, TX\, 75080\, United States
CATEGORIES:Industry Giants
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BEGIN:VEVENT
DTSTART;TZID=UTC:20240217T143000
DTEND;TZID=UTC:20240217T170000
DTSTAMP:20260423T145508
CREATED:20240209T153619Z
LAST-MODIFIED:20240209T181005Z
UID:1306-1708180200-1708189200@www.abunchofshortguys.org
SUMMARY:Feb 17\, 2024 - Digital Ideas: The Concept Art Process
DESCRIPTION:Come join us this month as Omar Siddiqui and James Wintle take us through their process of Concept Art.\nLocation- Collin College Plano\, Tx Room c-104\n\nSee Omar’s work\nInstagram – https://www.instagram.com/omardraws.28\nArtstation – https://www.artstation.com/omarsiddiqui\nYoutube – https://youtube.com/@omardraws?si=PdkXD0Bl2_xtf3gK\nMy Discord Server – https://discord.gg/Q7Rx4fjjaY\nSee James’s work\nArstation – https://jameswintle.artstation.com/\nInstagrame – https://www.instagram.com/jwintleart/
URL:https://www.abunchofshortguys.org/myevent/ferb-10-2024-digital-ideas-the-concept-art-process/
LOCATION:Collin College Spring Creek Campus\, 2800 E Spring Creek Pkwy\, Plano\, 75074\, United States
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20230923T180000
DTEND;TZID=UTC:20230923T230000
DTSTAMP:20260423T145508
CREATED:20230823T214617Z
LAST-MODIFIED:20230823T214758Z
UID:1278-1695492000-1695510000@www.abunchofshortguys.org
SUMMARY:Relaunch Revelry
DESCRIPTION:HEY @everyone ! I am finally able to announce an EXTREMELY big event coming up for the ABOSGs community!\n\n\nWE ARE COMING BACK! Yes its true! Operation phoenix is a full go! Please join us this September 23rd (Saturday) from 6pm to 11pm\, for a VERY LONG-AWAITED gathering to reconnect\, inspire\, and build anew. As we come together\, we will celebrate our shared mission of fostering camaraderie and community. Lets reignite connects\, share ideas\, and embrace the spirit of creativity at the Fox and the Hound. We are very much looking forward to hanging out with you again and igniting a fresh chapter of creativity and collaboration.\n\n\nThis event should be a treat for those fans itching to jump into the community\, and those that have been with us for a while. Plan on the usual drinks and merriment\, but with planned presentations sharing ABOSGs lofty plans for the future\, and for the first time in its history\, a rebranding effort to usher in the new era\, that we want you\, YES! YOU! to be a part of and help with.\n\n\nMore details will follow on this\, but let me say that it’s an exciting time to be a creative.\n\n\nSo everyone PLEASE SAVE DA DATE!\n\n\nSeptember 23rd\n6pm to 11pm\n(Over 21 after 10 pm)\nFox and the Hound\nhttps://buff.ly/3P8bJfS
URL:https://www.abunchofshortguys.org/myevent/relaunch-revelry/
LOCATION:Texas
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20201107T130000
DTEND;TZID=UTC:20201107T143000
DTSTAMP:20260423T145508
CREATED:20201025T195526Z
LAST-MODIFIED:20201025T195632Z
UID:1258-1604754000-1604759400@www.abunchofshortguys.org
SUMMARY:November 2020 - Cameron Witt
DESCRIPTION:SATURDAY\, NOVEMBER 7\, 2020 AT 1 PM CST – 2:30 PM CST \nThe Modern Concept Artist: A life in Pictures \nJoin us\, as we speak with Cameron Witt\, to talk about his life as a freelance concept artist and illustrator working in the games industry. Cameron has worke with companies such as Bethesda\, Arkane Studios\, Respawn Entertainment\, Electronic Arts\, Ubisoft\, Firaxis Games and Hasbro\, and has done work for properties such as Ghost Recon\, Death Loop\, Plants vs Zombies\, Far Cry\, XCOM and GI JOE. \nCameron enjoys working as a creative and the satisfaction that comes from making things. In his artistic journey\, he is always trying to find opportunities to experiment and move out of his comfort zone to arrive at new and unexpected design solutions. Hobbies include 3D modeling\, home renovations\, reading bad science fiction\, and hanging out with my cat. \nCheckout his portfolio at https://cameronwitt.artstation.com/ or https://www.instagram.com/camwitt.art/ \n— \nHow To Join The Free Meeting \nPlease RSVP on Meetup.com to participate in the Zoom meeting:\nhttps://www.meetup.com/A-Bunch-of-Short-Guys/events/274168022 \nYou can also view this event live on YouTube:\nhttps://www.youtube.com/channel/UCdazDf5Zl06fgFx1IE0mGVw \n—\nPlease note: this meeting will be streamed live to our YouTube channel (and possibly other social media outlets) and will be available for viewing afterward. If you do not want your likeness or voice to be streamed or recorded\, please turn off your video and microphone. You can use the chat in Zoom and YouTube to ask questions\, but this chat may also be preserved in the recording.
URL:https://www.abunchofshortguys.org/myevent/november-2020-cameron-witt/
LOCATION:Texas
CATEGORIES:Monthly Meetings
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20200926T130000
DTEND;TZID=UTC:20200926T140000
DTSTAMP:20260423T145508
CREATED:20200925T153845Z
LAST-MODIFIED:20200925T153845Z
UID:1251-1601125200-1601128800@www.abunchofshortguys.org
SUMMARY:September 2020 - David Weir-McCall
DESCRIPTION:Please join us this September 26th\, 2020 from 1pm to 2pm CST for our free online meeting with David Weir-McCall of Epic Games as he goes over Real-time Transformation in the AEC. \nFrom a background of Architecture and Technology\, David currently works with the Epic Games Enterprise team in the AEC\, spearheading the companies initiatives in technological innovation with the Unreal-Engine and our AEC partners. Having extensive experience with Architectural Engineering firms and Architectural Design consultants over the last decade\, David’s primary focus in the AEC was the adoption of new design tools into Architectural workflows and supporting the development of Digital Technologies within the AEC. With his extensive use with Unreal Engine and its use within the AEC\, David looks to continue to support the use of the engine in the AEC and push the boundaries on how these tools can enhance design and bring the clients and end users into the design process. \nLinks:\naec-business.com\nhttps://aec-business.com/managing-narrative-capturing-context-and-building-together-talking-vr-and-aec-with-david-weir-mccall/ \nAutodesk University Article\nhttps://www.autodesk.com/autodesk-university/article/Worlds-Largest-Developing-Large-Urban-Designs-Virtual-Reality-2019?linkId=69684131 \n— \nHow To Join The Free Meeting \nPlease RSVP on Meetup.com to participate in the Zoom meeting:\nhttps://www.meetup.com/A-Bunch-of-Short-Guys/events/273379611 \nYou can also view this event live on YouTube:\nhttps://youtu.be/64AVNQd2NqE \n—\nPlease note: this meeting will be streamed live to our YouTube channel (and possibly other social media outlets) and will be available for viewing afterward. If you do not want your likeness or voice to be streamed or recorded\, please turn off your video and microphone. You can use the chat in Zoom and YouTube to ask questions\, but this chat may also be preserved in the recording.
URL:https://www.abunchofshortguys.org/myevent/september-2020-david-weir-mccall/
LOCATION:Texas
CATEGORIES:Monthly Meetings
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20200725T130000
DTEND;TZID=UTC:20200725T140000
DTSTAMP:20260423T145508
CREATED:20200715T212854Z
LAST-MODIFIED:20200715T213706Z
UID:1244-1595682000-1595685600@www.abunchofshortguys.org
SUMMARY:July 2020 - Nelson Lim
DESCRIPTION:Join us on Saturday\, July 25th from 1pm to 2pm CST for a presentation by Nelson Lim: “One man’s journey into Houdini and VFX” \nCheck out Nelson’s portfolio at www.nelsonlim.com and his demo reel at https://youtu.be/hXje4rb_IY0 \nNelson Lim enables storytellers to create engaging stories and helps creative technologists(CTs) achieve a truly rich life. That can mean creating CG/visual effects for stories\, developing innovative pipelines\, helping creative technologists navigate their dream job\, or find more creative\, personal\, and financial fulfillment in their career. \nYou can follow Nelson on Instagram and Twitter: @iamnelsonlim \nSubscribe to Nelson’s YouTube Channel: https://www.youtube.com/c/NelsonLim \n— \nHow To Join The Free Meeting\nPlease RSVP on Meetup.com to participate in the Zoom meeting:\nhttps://www.meetup.com/A-Bunch-of-Short-Guys/events/271885765/ \nYou can also view this event live on YouTube:\nhttps://youtu.be/L_frW3nQrHQ \nPlease note: this meeting will be streamed live to our YouTube channel (and possibly other social media outlets) and will be available for viewing afterward. If you do not want your likeness or voice to be streamed or recorded\, please turn off your video and microphone. You can use the chat in Zoom and YouTube to ask questions\, but this chat may also be preserved in the recording. \n— \nNelson Lim bio\nI have worked as a Technical Director on a variety of feature films\, commercials and game cinematics. I enable storytellers to create engaging stories and help creative technologists(CTs) achieve a truly rich life. That can mean creating CG/visual effects for stories\, developing innovative pipelines\, helping creative technologists navigate their dream job\, or find more creative\, personal and financial fulfillment in their career. \nMy Journey…\nI am originally from Singapore. As a kid I loved to tinker and draw. I would take clocks apart but never could put them back together. I would doodle all over my school notes. At 5 years old\, I was addicted to fell in love with computer games. Fascinated\, by how they were made\, I wanted to be a game developer at about the age of 11\, when I found out that people got paid to make games. Along the journey\, I fell in love with coding and technology. I studied computer science and graphics at the National University of Singapore and landed a software engineering internship at Lucasfilm. I thought I wanted to develop games at LucasArts. At Lucasfilm\, I found my other love\, Visual Effects. I went on to develop software and created all sorts of digital mayhem and destruction for feature films at Industrial Light & Magic for many years. Throughout my career\, I had lived and worked in Singapore and the United States before. But I eventually moved more permanently to the United States in 2015. I led the Technology and FX departments at an animation startup for a couple of years. I also veered back towards my roots of game development as the technology in real-time engines was really coming of age. These days\, I am helping other creatives out on my website\, continuing to work on cool CG projects and mentoring a new generation of CG artists and technologists at the University of Texas at Dallas. I was once told by a man who worked in several high-level roles in some of the biggest multinational companies in CG say this. He never dreamed he would be working in the roles and companies that he did. He just knew that he loved graphics and technology and he woke up everyday wanting to pursue them. That’s me. The journey takes many forms\, but the pursuit of art\, technology and creating value and meaning is what gets me excited to jump out of bed each morning. If you are into CG and VFX\, you have a lot of choices in terms of who you read and where you get your materials from. I hope to earn your trust with the content I create. \nThe Website…\nIn 2020\, I started nelsonlim.com to write about content that I am interested in — CG\, VFX and Technology. I wanted to challenge myself and learn from others in the process. More importantly\, I wanted to help people who are along the same journey and connect people together. Confused and worried about how to find your dream CG job? You know that a little coding is going to help your career immensely\, but don’t know where to begin? Heard that Houdini is hard to learn\, but you know it will benefit your career to pick it up? Should you learn\, Blender? You want to do what you love\, but you wonder if you can be financially secure in your career choice? I have asked these questions myself and I get it. These are real issues and there can be a lot of voices out there. Some of these issues aren’t even written or spoken of very much within CG. Diving into these topics\, I hope to add value by writing about them and create materials with focused actionable steps that you can unpack and leverage upon in your own life. I strongly believe in the Pareto principle or the 80/20 rule. At least 80% of the results come from 20% of the most important actions or content. So I write about which 20% to focus your efforts on to achieve massive success. Don’t waste your time. I don’t believe in just producing tutorials or tools. Therefore\, I write a lot about the psychology and processes of being more creative\, earning more and optimizing your life for fulfillment.\nFinally\, I spend a significant amount of time creating my materials to ensure that they are truly remarkable content. They need to add value and solve real problems that my readers face. I also give away most of my content FREE\, making sure they are better than paid content out there. \nMy goal is to enjoy a rich creative life and I want to share that with you. If this resonates with you\, sign up for my insiders newsletter. It’s FREE. There I share all kinds of tips\, tricks\, pdfs\, videos\, tutorials\, insights\, scripts\, tools and materials with my readers.
URL:https://www.abunchofshortguys.org/myevent/july-2020-nelson-lim/
LOCATION:Texas
CATEGORIES:Monthly Meetings
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20200627T130000
DTEND;TZID=UTC:20200627T150000
DTSTAMP:20260423T145508
CREATED:20200621T124707Z
LAST-MODIFIED:20200621T124858Z
UID:1236-1593262800-1593270000@www.abunchofshortguys.org
SUMMARY:June 2020 David Lesperance
DESCRIPTION:Please join us this Saturday\, June 27 from 1pm to 3pm CST for our free online meeting for an Interview with David Lesperance of Riot Games as he goes over his background\, inspiration\, and chats about the future of digital creation. \nDavid Lesperance is a CG Artist who has worked in the CG entertainment field for over eight years. He has a degree in Fine Arts and is active in the CG community. David’s game experience includes work on Mortal Kombat DC\, Tony Hawk Ride and StarCraft 2. His experience also includes work with Blizzard Entertainment’s cinematic division\, on such titles as Diablo 3\, WoW Cataclysm\, and the StarCraft projects. David is currently with Riot Games. \nCheck out David’s amazing portfolio at http://www.davidlesperance.net/ \n— \nHow To Join The Free Meeting \nPlease RSVP on Meetup.com to participate in the Zoom meeting:\nhttps://www.meetup.com/A-Bunch-of-Short-Guys/events/271275176/ \nYou can also view this event live on YouTube:\nhttps://youtu.be/nC5GX81ZV5I \n—\nPlease note: this meeting will be streamed live to our YouTube channel (and possibly other social media outlets) and will be available for viewing afterward. If you do not want your likeness or voice to be streamed or recorded\, please turn off your video and microphone. You can use the chat in Zoom and YouTube to ask questions\, but this chat may also be preserved in the recording.
URL:https://www.abunchofshortguys.org/myevent/2020_june_david_lesperance/
LOCATION:Texas
CATEGORIES:Monthly Meetings
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20200530T130000
DTEND;TZID=UTC:20200530T140000
DTSTAMP:20260423T145508
CREATED:20200528T134033Z
LAST-MODIFIED:20200528T134941Z
UID:1221-1590843600-1590847200@www.abunchofshortguys.org
SUMMARY:May 2020 - How to Stay Creative During COVID
DESCRIPTION:A Bunch of Short Guys presents J. Schuh: “How to Stay Creative During COVID” \nPlease join us this Saturday\, May 30th from 1pm to 2pm for our free online meeting where J. Schuh will discuss the book “Overcome” by Jason Redman and how to stay creative during these challenging times. Be prepared to be inspired. \nCOVID-19 has disrupted our lives. As an artist\, you can use this time to do all those projects you wanted to do\, to read (“Leaders are Readers”)\, to learn new skills\, and to prepare for what is next. This time will not go on forever! J. will give us encouragement and challenge to succeed by embracing our creativity and engaging with our local “Short Guys” community. \nThis informal Zoom meetup launches virtual monthly meetings for A Bunch of Short Guys. Each month\, we will bring to you local and remote talent to inspire\, challenge\, and teach our community of creatives and artists. \nJ Schuh is a founding member of A Bunch of Short Guys\, Lead Design Strategist at Sabre Corporation\, Adjunct Professor at Collin College\, and an Adobe Community Professional. He is the co-author of Brillance with Bennett Litwin and the illustrator for The Design Studio Method by Brian Sullivan. \nThis will be exciting! Please come participate in our premiere event! \n——– \nHow To Join The Meeting \nTo join the Zoom meeting\, please RSVP on meetup\nhttps://www.meetup.com/A-Bunch-of-Short-Guys/events/270819220/ \nYou can also view this event live on YouTube\nhttps://youtu.be/NIjDBgRsk8M \nPlease note: If you do not want your likeness or voice to be streamed or recorded\, please turn off your video and microphone. You can use the chat in Zoom (and possibly in YouTube\, we are testing this) to ask questions\, but this chat may also be preserved in the recording. \n——– \nMeeting Links \nAfter the meeting\, please connect with J. on LinkedIn!\nhttps://www.linkedin.com/in/jschuh/ \nMore information on Jason Redman is here:\nhttps://jasonredman.com/ \nAnd the book Overcome can be ordered here:\nhttps://www.amazon.com/Overcome-Adversity-Leadership-Techniques-Americas/dp/154608469X/ \nA special signed copy is available here:\nhttps://getoffx.com/product/overcome-hc-signed-with-coin/
URL:https://www.abunchofshortguys.org/myevent/may_2020_j_schuh/
LOCATION:Texas
CATEGORIES:Monthly Meetings
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20200215T100000
DTEND;TZID=UTC:20200215T120000
DTSTAMP:20260423T145508
CREATED:20200209T003528Z
LAST-MODIFIED:20200209T003528Z
UID:1216-1581760800-1581768000@www.abunchofshortguys.org
SUMMARY:Texturing Theory and Techniques w JJ Bigley
DESCRIPTION:Texture Pipeline Techniques and Theory for creating story driven assets. I will overview my process for creating stylized/realistic textures inside of Adobe Photoshop\, Advanced Photoshop Tricks\, and talk techniques of scaling up the workflow procedural inside of Adobe Substance Software. \nJJ Bigley is an artist\, father\, and instructor. He began using 3ds Max in 2003\, graduated from the Art Institute of Dallas in 2012\, and has worked on titles such as Aliens:CM\, Borderlands\, and Doom. Having spent now over 15 years in graphics\, he happily remarks he is just getting started and is ready to wreck some art. \njjbart.com\nIG:jjb.art
URL:https://www.abunchofshortguys.org/myevent/texturing-theory-and-techniques-w-jj-bigley/
LOCATION:Collin College Spring Creek Campus\, 2800 E Spring Creek Pkwy\, Plano\, 75074\, United States
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20200125T190000
DTEND;TZID=UTC:20200125T230000
DTSTAMP:20260423T145508
CREATED:20200111T020112Z
LAST-MODIFIED:20200111T021926Z
UID:1201-1579978800-1579993200@www.abunchofshortguys.org
SUMMARY:2020 IGDA/ABOSG Winter Party
DESCRIPTION:2020 IGDA/ABOSG Winter Party \nSaturday\, January 25\, 2020 at 7 PM – 11 PM\nAMP Studios 10763 Sanden Dr\, Dallas\, Texas 75238 \nTickets at\nhttps://www.eventbrite.com/e/2020-igdaabosg-winter-party-tickets-86054648771 \nIt’s that time of year again… to gather together for fun\, games\, food and prizes.\nSome of the things in store for this year: \nGames! Games! Games!: Have a rivalry that needs to be settled? Throw down in our game room with one of our many board games. Digital more your style? No problem! Then enjoy a mix of new & retro video games in the main hall! \nFood & Drink: As per every year\, we will be providing food and drinks… alcoholic drinks for those over 21!(Must show valid ID at the door) \nGroup Doodle: Great at drawing? Contribute to a large group drawing of characters\, jokes\, memes\, and more! Bad at drawing? EVEN BETTER! \nGame Jam: This year Society of Play will be hosting a game jam. And a chosen few will be on display for you to play at the event. https://itch.io/jam/lunar-new-year-jam
URL:https://www.abunchofshortguys.org/myevent/2020-igda-abosg-winter-party/
LOCATION:AMP Studios\, 10763 Sanden Dr\, Dallas\, TX\, 75238\, United States
CATEGORIES:Parties
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20200118T100000
DTEND;TZID=UTC:20200118T120000
DTSTAMP:20260423T145508
CREATED:20200111T015905Z
LAST-MODIFIED:20200116T170629Z
UID:1199-1579341600-1579348800@www.abunchofshortguys.org
SUMMARY:January 2020 - Using 3d Skills for Vr Design with Preston McCauley
DESCRIPTION:Using 3d Skills for Vr Design with Preston McCauley\nSaturday\, January 18\, 2020 at 10 AM – 12 PM\n2800 E Spring Creek Pkwy\, k129\, Plano\, TX 75074 \nUsing 3d Skills for Vr Design– (FREE\, OPEN to public)\nThere are many tools that let you create and craft models for #ar #vr cad and more\, in the last few years this list has grown to add design tools that let you do traditional #3d modeling\, sculpting\, and concept design in #vr. I personally use these as part of my design workflows. \nIn this discussion Preston will be sharing his experience and use cases for these tools including advancements\, necessities\, export capabilities\, predictions\, collaboration. \nIt’s a good idea to augment your 3D toolset now so you can apply your knowledge from traditional tools like zbrush\, maya\, blender and more. \n—ROOM CHANGE TO K 129-
URL:https://www.abunchofshortguys.org/myevent/january-2020-preston-mccauley/
LOCATION:Collin College Spring Creek Campus\, 2800 E Spring Creek Pkwy\, Plano\, 75074\, United States
CATEGORIES:Monthly Meetings
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20190709T080000
DTEND;TZID=UTC:20190709T170000
DTSTAMP:20260423T145508
CREATED:20190709T023331Z
LAST-MODIFIED:20190709T023331Z
UID:1185-1562659200-1562691600@www.abunchofshortguys.org
SUMMARY:June 2019 - Photogrametry with Keegan Keene
DESCRIPTION:In this presentation to photogrammetry and photogrammetry materials Keegan Keene will go over what photogrammetry is\, what you need to get started\, and how the workflow works. You will learn how to taked advantage  of photogrammetry for material creation as well as asset creation. You will also see some of examples of how GameTextures utilizes photogrammetry to make hybrid substance materials. \n \nKeegan Keene is a texture artist at GameTextures\, the world’s largest material library.\nHe is the residential substance expert at Collin College.
URL:https://www.abunchofshortguys.org/myevent/june-2019-photogrametry-with-keegan-keene/
LOCATION:Texas
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20190518T100000
DTEND;TZID=UTC:20190518T120000
DTSTAMP:20260423T145508
CREATED:20190503T223632Z
LAST-MODIFIED:20190504T171508Z
UID:1172-1558173600-1558180800@www.abunchofshortguys.org
SUMMARY:May 2019 - Fred Gardner Shape & Composition from 2D to 3D
DESCRIPTION:Fred’s discussion will cover the importance of strong silhouette\, framing devices\, directional elements and shadow in visual communication\, whether it is 2d or 3d. He will use reference from Laika\, Reel FX\, Warner Bros and Disney to illustrate these concepts. The discussion will cover visual development\, modeling\, camera layout and some lighting. \nFrederick Gardner was born and raised in Southern California. His career in film began in 1989 when he was approached by the Publicity Dept of Warner Bros to help design the publicity campaign of Tim Burton’s Batman. He attended film school at UCLA and Art Center before finding his calling in animation at CalArts. His artistic influences range from Hieronymous Bosch to Eyvind Earle and Maurice Noble. After a year in attendance at CalArts\, he was recruited by the producers of The Simpsons in 1990\, to animate on the first few seasons and the main title. \nA preference for design led to his success at Warner Bros Animation on such shows as Animaniacs\, Tiny Toons\, Space Jam\, The Iron Giant and classic shorts with Bugs & Daffy. His work also includes The Tick\, Duck Dodgers\, Johnny Quest\, Toonsylvania\, Hercules\, Samurai Jack and Big Guy and Rusty. \nFrederick Gardner has worked for the following studios: MGM\, Hanna-Barbera\, Walt Disney Animation\, Pixar\, DreamWorks\, Sony\, Klasky Csupo\, Nickelodeon\, Cartoon Network\, Warner Bros\, Laika\, Cartoon Saloon (Ireland) and Reel Fx. \nAfter joining the US Army and serving a deployment as an Infantryman to the Middle East in 2001\, Frederick received two Emmys for his unique designs on The Powerpuff Girls and Juniper Lee at Cartoon Network. \nIn 2005\, he earned a degree in Ocean Technology as a deep ocean diver and underwater salvage. \nFrederick seeks to create unique\, hand made\, and impactful images that provoke thought\, raise questions and inspire. You can see his most recent work in “Free Birds”\, “Tomorrowland” and “The Book of Life”. He was nominated this year (2016) for an Annie Award in Production Design and is currently a visual development artist on a new Scooby Doo feature for Warner Bros.
URL:https://www.abunchofshortguys.org/myevent/may-2019-fred-gardner-shape-composition-from-2d-to-3d/
LOCATION:Texas
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20190412T180000
DTEND;TZID=UTC:20190412T200000
DTSTAMP:20260423T145508
CREATED:20190228T013916Z
LAST-MODIFIED:20190228T015849Z
UID:1121-1555092000-1555099200@www.abunchofshortguys.org
SUMMARY:Lecroy Studios: Engage with Story
DESCRIPTION:Come join us 6-8pm Friday\, April 12th at the LeCroy Center to hear how LeCroy Creative Studios uses storytelling and animation in educational productions for the Dallas County Community College District and beyond. Learn about program and degree opportunities available at Richland College in the animation/VFX/gaming industry with a special presentation from lead faculty. \nMichael Coleman\, LeCroy Creative Studios creative director\, will present a case for the use of story to engage\, educate\, and entertain audiences. Jacob Birmingham\, animation producer\, and Lydia Reynolds\, art director\, will provide an overview of their story-driven collaborative workflow\, from prompt\, to pitch\, to production. The group will discuss the unlikely and fortuitous origins of LeCroy Creative Studios\, and the diversity of work their unique positioning allows them to create. They will also discuss future job opportunities and internships. A tour of their facility will be included. \nRichland College will provide a glimpse at the Interactive Simulation and Video Game Technology program offered exclusively at Richland among the colleges of the DCCCD. Christopher Curra\, coordinator and lead faculty\, will highlight the program’s three-pronged approach to art\, technology and relationships allowing students to earn a versatile degree aligned with industry needs ensuring employability. \nMore details to follow. We hope to see you there\, and look forward to meeting you! \nhttps://lecroy.dcccd.edu/services/lecroy-creative-studios
URL:https://www.abunchofshortguys.org/myevent/lecroy-studios-engage-with-story/
LOCATION:LeCrox Studios\, 9596 Walnut Street\, Dallas\, TX\, 75143\, United States
CATEGORIES:Monthly Meetings
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20190323T100000
DTEND;TZID=UTC:20190323T120000
DTSTAMP:20260423T145508
CREATED:20190311T225639Z
LAST-MODIFIED:20190311T225639Z
UID:1155-1553335200-1553342400@www.abunchofshortguys.org
SUMMARY:Building the Cities of Tomorrow in Real Time\, Today
DESCRIPTION:Discover how real time rendering is transforming the landscape of virtual production with Sr. Environment Artist\, Daniel Najera.\nAs a leading expert on pre-visualization at HNTB\, Daniel brings 15 years of experience in film and games to the world of infrastructure solutions where he helps take client concepts to award winning design. In this talk\, Daniel will provide key insights into creating real time VR experiences and provide a glimpse into the daily workflow of creating virtual cityscapes. \n#dallas #3d #eventos #abosg #production #art #3d #production #drawing #animation #vfx #studio #dallas #studiotours #ampstudios #industrygiantsdfw2019 #addison #plano #carrolton #texas #igda #film #wifd #mintr #gearbox #id #reelfx #videogames
URL:https://www.abunchofshortguys.org/myevent/building-the-cities-of-tomorrow-in-real-time-today/
LOCATION:HNTB\, 5910 W Plano Parkway\, Plano\, 75093\, United States
CATEGORIES:Monthly Meetings
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20190216T190000
DTEND;TZID=UTC:20190216T233000
DTSTAMP:20260423T145508
CREATED:20190113T013604Z
LAST-MODIFIED:20190121T205629Z
UID:1044-1550343600-1550359800@www.abunchofshortguys.org
SUMMARY:IGDA and ABOSG Winter Party
DESCRIPTION:It’s everybody’s favorite time of year again! (Okay\, at least it’s ours!) We’re excited to announce the 3rd Annual IGDA Dallas & A Bunch of Short Guys Winter Party! \nEnjoy a great evening of food\, drinks\, games\, and more with some of the most creative people in the metroplex. We’ll have more details very soon\, but wanted to give you the opportunity to save the date to one of the biggest parties of the year! Here are a few of the things to look forward to at this year’s party: \n– A night to remember with our co-hosts\, Amp Creative: The folks at Amp Creative are gracious enough to co-host our party in their +20\,000 sqft studio located in East Dallas. Those who remember the era of “Motus Parties” will feel right at home in a modern\, creative space filled with some of the most awesome people the industry has to offer.\n– Networking Cards – Sponsored by Mintr – Thanks to our friends at Mintr\, there are even more ways to win awesome prizes at this year’s event! Download the Mintr app and create a digital business/trading card of yourself or your company! Trade these cards among the people you meet for a chance to win fantastic prizes!\n– Music\, Food & Drink: Enjoy an evening of music\, snacks\, and drinks; including the finest craft beer from our buddies at Braindead Brewing.\n– Video & Board Games: What kind of IGDA & ABOSG party would it be without some of the hottest in multiplayer video and board games? Our new venue provides more space than we’ve ever had before to make new friends (or perhaps\, settle some rivalries) with our expansive video and board game library; Curated by local developers.\n– Indie Alley: One of our favorite parts of this party\, we give independent game developers a chance to do live demos featuring the latest games. Get a chance to play the next hot game while it’s being developed!\n– Virtual Reality: The only thing we love more than Virtual Reality is the ability to bring it to the masses! Immerse yourself with the latest virtual reality games and demos the industry has to offer.\n– Photo Booth: Immortalize the night by taking a few photos in the photo booth! (Props and silly poses encouraged)\n– Group Draw: Like to doodle? Contribute your artistic genius (or lack thereof) to our group drawing!\n– Our Annual Epic Raffle!: It wouldn’t be a winter party without our epic raffle\, featuring thousands of dollars of board games\, video games\, technology\, exclusive merchandise\, and more! \nWe can’t wait to host the biggest party in the metroplex for those in creative media. This is a fantastic opportunity to blow off a little steam and network with some of the best creatives Dallas has to offer. \nThanks to our awesome sponsors; We couldn’t do this without them!: \nMintr\nAmp Creative \nBethesda Game Studios\nBraindead Brewing\nGearbox Software\nSamsung\n…more to be announced soon! \nSaturday Feb 16\, 2019\nAMP Creative Studios\n10763 Sanden\, Dallas Tx.  75238 \nGet admissions and raffle tickets here.
URL:https://www.abunchofshortguys.org/myevent/igda-and-abosg-winter-party/
LOCATION:AMP Studios\, 10763 Sanden Dr\, Dallas\, TX\, 75238\, United States
CATEGORIES:Parties
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20190126T100000
DTEND;TZID=UTC:20190126T120000
DTSTAMP:20260423T145508
CREATED:20190113T013053Z
LAST-MODIFIED:20190121T205606Z
UID:1041-1548496800-1548504000@www.abunchofshortguys.org
SUMMARY:Playful Corp studio tour
DESCRIPTION:Join ABOSG this Saturday as we see the NEW Playful Corp studios.  Sam Barsoum and David Calkins will talk a little about the studio\, their games and a few team members will be on hand if you want to bring your demo reel to see if you have what it takes to build a few sandcastles in their studio. \nFree to attend\, everyone is welcome.  This is a studio tour so please prepared to make the drive to McKinney.  ABOSG will supply some donuts for the weary traveler.
URL:https://www.abunchofshortguys.org/myevent/playful-corp-studio-tour/
LOCATION:Playful Corp Studios\, 300 E Davis Street\, McKinney\, TX\, 75069\, United States
CATEGORIES:Monthly Meetings
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20180922T090000
DTEND;TZID=UTC:20180922T170000
DTSTAMP:20260423T145508
CREATED:20180420T171026Z
LAST-MODIFIED:20180722T161021Z
UID:922-1537606800-1537635600@www.abunchofshortguys.org
SUMMARY:Industry Giants 2018
DESCRIPTION:Industry Giants 2018 speakers Include:\nRon Clements\, Writer & Director at Disney\nRichard Lyons\, Character Designer at Naughty Dog\nDavid Igo\, Art Director at Sideshow\nLila Martinez\, Story Board Artist at Fox Animation (Simpsons)\nPLUS Special event with Stephan Martiniere on Friday night \nPre-Sale $75 tickets (regularly $100) until Sept 21st at midnight. Discount for everyone whether you are a student\, teacher\, professional\, amateur\, hobbyist or fan. \nTicket includes:\nSpecial event with Stephan Martiniere on Friday night\, conference at Gilley’s\, portfolio reviews\, lunch\, t-shirts* (while they last) and after party. \n*Please purchase your tickets early so we know how many t-shirts to order. T-shirts are limited quantity and while they last. \nMore info and tickets at http://industrygiants.org/
URL:https://www.abunchofshortguys.org/myevent/ig2018/
LOCATION:Gilley’s\, 1135 S Lamar St\, Dallas\, TX\, 75215\, United States
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20180921T190000
DTEND;TZID=UTC:20180921T210000
DTSTAMP:20260423T145508
CREATED:20180921T160414Z
LAST-MODIFIED:20180921T160414Z
UID:1018-1537556400-1537563600@www.abunchofshortguys.org
SUMMARY:Industry Giants Pre-event with Stephan Martiniere
DESCRIPTION:This year ABOSG’s are happy to present the FREE pre-event\,  “A Live Interview with Stephan Martiniere“\, Friday Sept 21st 7:30 pm – 9 pm. \nStephan Martiniere is one of the best concept artists in the world. His 35 year career includes work in the animation\, game\, film\, publishing\, and theme park industries. His film credits include: Star Wars\, Avatar\, Ready Player One\, and Guardians of the Galaxy. \nStephan is working with Leap to design new immersive experiences. Plus\, he is working with several major cities develop the cities of tommorrow. \nIn this informal evening\, J. Schuh will ask Stephan about his process\, work\, inspiration\, and current projects.
URL:https://www.abunchofshortguys.org/myevent/industry-giants-pre-event-with-stephan-martiniere/
LOCATION:Gilley’s\, 1135 S Lamar St\, Dallas\, TX\, 75215\, United States
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20180818T100000
DTEND;TZID=UTC:20180818T120000
DTSTAMP:20260423T145508
CREATED:20180815T185631Z
LAST-MODIFIED:20180815T185656Z
UID:1011-1534586400-1534593600@www.abunchofshortguys.org
SUMMARY:August 2018 - State of the Industry
DESCRIPTION:August 18\, 2018 | State of the Industry\n \n \nJoin us for a State of the Industry Panel talk with some talented people from FILM / TV / Commercial industry. General discussion over where the Industry is\, where it has been and where it is going. \n-Bryon Caldwell – Sr Animator ( ILM Jurassic World :Fallen Kingdom\, Ready Player One\, Edge of Tomorrow)\n-Jeff Masters – Associate CG Supervisor (atk pln) \nAugust 18\, 2018\n10:00 am – Noon\nCollin College\, Spring Creek Campus\nRoom C-104\n2800 E. Spring Creek Parkway\nPlano\, TX 7507\n*This event is free to the public
URL:https://www.abunchofshortguys.org/myevent/august-2018-state-of-the-industry/
LOCATION:Collin College Spring Creek Campus\, 2800 E Spring Creek Pkwy\, Plano\, 75074\, United States
CATEGORIES:Monthly Meetings
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20180721T100000
DTEND;TZID=UTC:20180721T120000
DTSTAMP:20260423T145508
CREATED:20180627T151452Z
LAST-MODIFIED:20180703T194507Z
UID:984-1532167200-1532174400@www.abunchofshortguys.org
SUMMARY:July 2018 - Photogrammetry with Kegan
DESCRIPTION:July 21\, 2018 | Photogrammetry with Kegan\n \n \nIn this presentation to photogrammetry and photogrammetry materials Keegan Keene will go over what photogrammetry is\,\nwhat you need to get started\, and how the workflow works. You will learn how to taked advantage of photogrammetry for material creation as well as asset creation. You will also see some of examples of how GameTextures utilizes photogrammetry to make hybrid substance materials. \nJuly 21\, 2018\n10:00 am – Noon\nCollin College\, Spring Creek Campus\nRoom C-104\n2800 E. Spring Creek Parkway\nPlano\, TX 7507\n*This event is free to the public
URL:https://www.abunchofshortguys.org/myevent/july-2018-monthly-meeting/
LOCATION:Collin College Spring Creek Campus\, 2800 E Spring Creek Pkwy\, Plano\, 75074\, United States
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20180623T100000
DTEND;TZID=UTC:20180623T120000
DTSTAMP:20260423T145508
CREATED:20180601T014329Z
LAST-MODIFIED:20180610T221546Z
UID:949-1529748000-1529755200@www.abunchofshortguys.org
SUMMARY:June 2018 - Gearbox Presentation
DESCRIPTION:Visual Effects Workflows in Battleborn \n\nThe Gearbox Software VFX team will break down some typical workflows using real examples from the more than 5\,200 unique particle systems from the 2016 release Battleborn. Attendees can expect to learn about concepting for visual effects\, texture creation\, shader authoring\, particle system creation and the challenges of integrating traditional hand-drawn animation techniques into a 3D environment. \nSpeakers: \nSeung Kim – VFX Animator (Borderlands Pre-Sequel\, Battleborn)\nOutside Gearbox: Disney films Tarzan\, Mulan\, Lilo & Stitch. My Little Pony: The Movie. \nTerry Betts – Technical Artist (Battleborn)\nOutside Gearbox: Call of Duty Advanced Warfare (2014)\, Call of Duty Black Ops III (2015) \nLilith Newman – Associate Producer\, VFX (Borderlands 2\, Borderlands Pre-Sequel\, Battleborn)\nSamantha Spray – Junior VFX Artist\nOutside Gearbox: Dub Wars (2016) \n\n\nNicholas Wilson – Visual Effects Director (Borderlands series\, Duke Nukem Forever\, Battleborn) \n\n\nBattleborn Images
URL:https://www.abunchofshortguys.org/myevent/june-2018-gearbox-presentation/
LOCATION:Texas
CATEGORIES:Monthly Meetings
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20180519T100000
DTEND;TZID=UTC:20180519T120000
DTSTAMP:20260423T145508
CREATED:20180420T163440Z
LAST-MODIFIED:20180501T111924Z
UID:913-1526724000-1526731200@www.abunchofshortguys.org
SUMMARY:May 2018 - Animation Panel
DESCRIPTION:May 2018 | Animation Panel\n \n \nCome join us as we pick the brains of several local animators working in both games and film. Find out what it is like and what it takes to work at a professional studio. For our May free A Bunch of Short Guys (ABOSG) meeting we will be hosting a panel of animators and asking them all the questions you want to know. If you are interested in switching careers or breaking into the industry as an animator\, this is where you want to be! \nMay 19\, 2018\n10:00 am – Noon\nCollin College\, Spring Creek Campus\nRoom C-104\n2800 E. Spring Creek Parkway\nPlano\, TX 7507\n*This event is free to the public \nAnimator Panelist Bios \nKent Alfred\, Gearbox\nKent is a currently Lead Animator at Gearbox Software in Frisco\, TX\, and has been with Gearbox for three years\, and shipped his first title there\, Battleborn. Previously\, he was Lead Animator at Reel FX Animation Studios for over 8 years working on many projects ranging from commercials to feature films. His projects there included Rock Dog\, Book of Life\, Free Birds\, Looney Tunes\, Kung Fu Panda Secrets of the Furious 5\, Open Season 2 & 3\, Chuck E Cheese\, and many more.\nDemo Reel\nhttps://www.youtube.com/watch?v=1eaYPahkNvM&feature=youtu.be \nDon Dixon\, Reel FX\nDon Dixon attended the Interlochen Arts Academy followed up by attending the College College For Creative Studies BFA in Animation and Digital Media 2001. His father created toys for a living\, products like Laser tag and Teddy Ruxpin. Has worked in studios all over the country\, Chicago\, Dallas\, Hawaii to name a few. Projects he has worked on include\, THE BOOK OF LIFE\, FREE BIRDS\, DESPICABLE ME: MINION MAYHEM 3D (Video short)\, DINOTASIA\, VEGGIETALES\, IT’S A MEANINGFUL LIFE and VEGGIETALES: SWEETPEA BEAUTY ROCK DOG and most recently SHERLOCK GNOMES \nSeth Gordon\, Cyanide and Happiness\nSeth Gordon is a 2015 graduate from Savannah College of Art and Design. Being inspired by a family member who worked at Pixar\, Seth took it upon himself to pursue a career in animation. He has worked for Brazen Animation\, Microsoft Game Studios\, and is currently working for Explosm Entertainment. Projects he has worked on include\, Brazen Animation’s “Tempest”\, Actiongram: HoloLens\, and the Cyanide and Happiness show.\nDemo Reel\nhttps://vimeo.com/264921533 \nSam Shafik\, Playful\nDemo Reel\nhttps://www.youtube.com/watch?v=Rwp_3IRcmWM\n \nDorian Soto\, Reel FX\nDorian Soto graduated from both The Art Institute of D.C and AnimationMentor.com and has been an animator for about 8 years. In that time he has worked for Sony\, Blue Sky\, Meindbender and most currently Reel FX Studios in Dallas\, Texas. Dorian worked in commercial\, video games and film. Some films of those films include “Green Lantern”\, “Ice Age: A Mammoth Christmas”\, “Ice Age: Continentales Drift”\, “Free Birds”\, “Book of Life”\, “Rock Dog” and most recently “Sherlock Gnomes”.\nDemo Reels\nhttps://vimeo.com/114636818\nhttps://vimeo.com/263514945 \nChristopher Street\, Reel FX\nChris Street graduated from both East Tennessee State University and AnimationMentor.com. This year marks his 10 year anniversary as an animator in the industry. Half of that time was spent in Los Angeles\, California at Rhythm & Hues Studios while the other half was spent at Reel FX in Dallas\, Texas. A few of the projects he has contributed to are “Life of Pi”\, “X-Men: First Class”\, “Free Birds”\, “Book of Life”\, “Alvin & the Chipmunks” (2 & 3)\, the VR short “Son of Jaguar” and most recently “Sherlock Gnomes”.\nDemo Reel\nhttps://vimeo.com/218396148 \nCharles Tinney\, Robot\nPrincipal Animator and\, in 2009\, one of the founding employees at Robot Entertainment\, Charles leads the animation vision and team for the studio’s video game projects. Charles has trained\, mentored\, and directed animators to grow and develop Robot’s animation talent. Across Charles’ 16 year career\, he has previously worked as an animator in the TV\, film\, and video game industries. Credits include Counter-Strike\, The Adventures of Jimmy Neutron: Boy Genius\, The Ant Bully\, Age of Empires\, Halo Wars\, Orcs Must Die!\, and Hero Academy. In 2012\, Orcs Must Die! won Strategy/Simulation Game of the Year\, and in 2013\, Hero Academy won Mobile Game of the Year. Both awarded from the Academy of Interactive Arts and Sciences. @chazamation\nDemo Reel\nhttps://vimeo.com/115955145 \nNatalie Zusman\, Janimation\nOriginally from Ukraine\, Natalie spent fifteen years living in Israel where she studied at the prestigious Bezalel Academy of Arts and later at Tel-Aviv’s Israeli Animation College. As a 2D animator and illustrator\, Natalie worked with a wide variety of clients at Pil Animation\, one of Israel’s top animation studios. After moving to Texas three years ago\, Natalie continued animating and illustrating full time at Janimation as well as freelancing for clients including Cyanide & Happiness. She is married and has a nine month old daughter. She loves mint chocolate\, tomatoes\, and listening to Harry Potter audiobooks and animation podcasts while she works.\nDemo Reel\nhttps://www.youtube.com/watch?v=SzgNshVgvPo
URL:https://www.abunchofshortguys.org/myevent/animationpanel/
LOCATION:Collin College Spring Creek Campus\, 2800 E Spring Creek Pkwy\, Plano\, 75074\, United States
CATEGORIES:Monthly Meetings
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20180421T100000
DTEND;TZID=UTC:20180421T170000
DTSTAMP:20260423T145508
CREATED:20180304T212951Z
LAST-MODIFIED:20180312T191648Z
UID:886-1524304800-1524330000@www.abunchofshortguys.org
SUMMARY:Rita Street Developing an Animated Comedy Series Workshop
DESCRIPTION:Rita Street Developing an Animated Comedy Series Workshop\n \n \nWant to take the mystery out of developing and selling your animated comedy series? Join Development Exec Rita Street for a 1-day workshop dedicated to helping you: \n\nDevelop a hero that sells\nFlesh out your sidekicks\nWrite and design a pitch bible – including those tricky\, impossible-to-write “log lines” and episode “spring boards”\nSurvive and thrive inside the pitch room\n\nBased on Rita’s popular free ebook “A Cartoon Girl’s Secret Guide to Developing Kids’ Comedy Series That Sell\,” (available at www.radarcartoons.com)\, this an interactive\, high energy workshop. You’ll learn the the secrets of development from a pro who has sold some 16 shows into development deals and produced five major series\, including “Hero:108” for Cartoon Network and an upcoming global series for a major network. \nPrice: $120 for Saturday workshop\nor\nWorkshop plus Individual Consultation the following day: $170 \nClick Here To Buy Tickets\n  \nInstructor Bio \nRita Street is an executive producer and indie development artist under the Radar Cartoons\, LLC. umbrella. She is excited to be opening a second development company called Panita Productions with EP Lina Silva of Kreiworks and entertainment attorney Ken Dusick\, dedicated to sourcing\, developing and selling Latin American content. \nRita is the co-creator of the upcoming Disney EMEA comedy\, “Space Chickens in Space.” Her executive producer credits include: “Hero: 108” which ran for two seasons on Cartoon Network; “Teenage Fairytale Dropouts” which aired on The Hub and “Ruby Gloom” which now airs on Netflix. Rita is also the ep of a CG feature film project moving into production in 2018 called “100% Wolf” for producer Flying Bark in Australia. \nAs a writer\, Rita has spent her career dedicated to creating great “heroes” that audiences want to embrace (and buyers want to pick-up). This dedication led her to publish the popular ebook: “A Cartoon Girl’s Secret Guide to Developing Kids’ Comedies That Sell.” (Available for free in English at www.radarcartoons.com and  in Spanish later this year at www.panitaproductions.com.) \nRita is the founder of the international non-profit organization\, Women In Animation. She is also proud to have served as a former publisher of “Animation Magazine.”
URL:https://www.abunchofshortguys.org/myevent/rita-street-developing-an-animated-comedy-series-workshop/
LOCATION:Collin College Spring Creek Campus\, 2800 E Spring Creek Pkwy\, Plano\, 75074\, United States
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20180324T100000
DTEND;TZID=UTC:20180324T120000
DTSTAMP:20260423T145508
CREATED:20180304T213435Z
LAST-MODIFIED:20180312T183831Z
UID:888-1521885600-1521892800@www.abunchofshortguys.org
SUMMARY:March 2018 - Groove Jones Studio Tour and Demo
DESCRIPTION:March 2018 | Groove Jones Studio Tour and Demo\n \n \nCome join Groove Jones as they share some of their latest animated work in VR and AR!\nEmily Austin\, Digital Account Director\, and Ashton Kennedy\, Production Manager\, will present 4 case studies reviewing how they created each project for each brand. They will also go over Groove Jones’ new internship program and the exciting opportunities to work with their team! After the presentation\, attendees will be able to try demos of their work on Vive & GearVR including AHS Fearless VR Experience\, Wet N Wild Makeup Midnight Mermaid Experience\, and Intel 5G VR Experience. \nwww.groovejones.com \nPresentation Outline: \n\nAbout Groove Jones\nCapabilities\nVR/AR/XR Differentiation\nProject Overview\n\n\nAmerican Horror Story (Real-Time 3D Animation)\nIntel Case Study (Traditional 3D Animation)\nMarkwins Beauty Midnight Mermaid Case Study (Mixed CG animation and Live)\nAmazon AR (Augmented Reality Example)\n\n\nInternship Information\nClosing and Demos
URL:https://www.abunchofshortguys.org/myevent/groove-jones-studio-tour-and-demo/
LOCATION:3900 Willow Street\, Dallas TX 75226\, 3900 Willow Street\, Dallas\, TX\, 75226\, United States
CATEGORIES:Monthly Meetings
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20180217T190000
DTEND;TZID=UTC:20180217T230000
DTSTAMP:20260423T145508
CREATED:20180112T234102Z
LAST-MODIFIED:20180209T025807Z
UID:868-1518894000-1518908400@www.abunchofshortguys.org
SUMMARY:IGDA & ABOSG Winter Party 2018
DESCRIPTION:IGDA & ABOSG Winter Party 2018 \n \n\n\nCold weather means it’s time again for the coolest party of the year! We’re happy to announce that the IGDA & ABOSG Winter Party will be Saturday\, February 17th at the Richardson Civic Center from 7-11PM.\n\nPre-order your tickets for $20\, or $25 at the door. Your ticket grants admission\, a few free raffle tickets\, food & drink (catered by Jason’s Deli)\, and more!\n\n\nPurchase Tickets Here:\nhttps://igda-abosg-winter-pary-2018.eventbrite.com\n\n\n\nThanks to our awesome caters & sponsors!\n\nJason’s Deli\nBraindead Brewing\nCommunity Beer Co.\nDallas Fuel\nEscalation Studios\nGearbox Software\n& more to be announced!\n\nSaturday\, February 17th\n7PM to 11PM\nRichardson Civic Center\n411 W Arapaho Rd\nRichardson\, TX 75080
URL:https://www.abunchofshortguys.org/myevent/idga-holiday-party/
LOCATION:Richardson Civic Center\, 411 W. Arapaho Rd. \, Richardson\, TX\, 75080\, United States
CATEGORIES:Parties
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20180217T100000
DTEND;TZID=UTC:20180217T120000
DTSTAMP:20260423T145509
CREATED:20180112T224937Z
LAST-MODIFIED:20180209T025937Z
UID:859-1518861600-1518868800@www.abunchofshortguys.org
SUMMARY:February 2018 - Career Perspectives w/ Preston McCauley
DESCRIPTION:February 2018 | Monthly Meeting\n \n \n\n\n\nCareer Perspectives w/ Preston McCauley\n\nCareer Perspectives: Shifting Skills To New Dimensions\nThe talk will be about focusing on transitioning to VR/AR\n\nInstructor Bio:\nPreston McCauley’s 20 year career in the UX industry has given him the opportunity to not only create and manage literally hundreds of applications and projects but also to develop the rare industry knowledge and skill to bring a product through the entire lifecycle. At the root of his many successes is the ability to pull together multiple domains of knowledge\, identify problems\, and solve them through design thinking activities. For the last several years he has been deep in the design\, development\, and bleeding edge of AR / VR / MR and immersive computing.\n\n\nHe is a co-founder of the UX program at SMU Cape in Dallas Texas where he teaches Practical UX strategy & process methodology and an upcoming course on UX principles of Immersive Design. In addition to teaching\, he is also a co-founder of the Dallas Immersive Design & Development group in Dallas Texas. You can follow along daily with his learnings on uxmodes.com as well as daily resources on twitter @uidesignguide. \n\nPLEASE NOTE: Room Change\, please meet in C-103 \n\n\n\nFebruary 17\, 2018\n10:00 am – Noon\nCollin College\, Spring Creek Campus\nRoom C-103\n2800 E. Spring Creek Parkway\nPlano\, TX 7507\n\n*This event is free to the public
URL:https://www.abunchofshortguys.org/myevent/february_2018/
LOCATION:Collin College Spring Creek Campus\, 2800 E Spring Creek Pkwy\, Plano\, 75074\, United States
CATEGORIES:Monthly Meetings
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20180120T100000
DTEND;TZID=UTC:20180120T120000
DTSTAMP:20260423T145509
CREATED:20180112T224306Z
LAST-MODIFIED:20180112T224641Z
UID:855-1516442400-1516449600@www.abunchofshortguys.org
SUMMARY:January 2018 - The Power of Storytelling
DESCRIPTION:January 2018 | The Power of Storytelling \n\n\nThe best stories surprise us. They elicit an emotional response and create value for the listener. Great stories help us think and feel. They are valued for the lessons they teach and how they help us make sense of the complex world around us.\n\nThis session will provide you with insights\, techniques and best practices to deliver engaging stories that will resonate. You will learn how to present and structure meaningful content related to the needs of your audience and the problems they are trying to solve. You will leave this session with an understanding of key methods and approaches to developing stories that will have your clients coming back for more.\n\nJ. Schuh is an award-winning Animator\, Author\, Speaker\, Coach\, and Film Producer. J. founded his company Toons-N-Design in 1998 and has produced animation\, commercials\, video games and films for over 20 years. His clients include American Airlines\, AVON\, Comedy Central\, FedEx\, and MTV. J. is currently the UX Coach at Sabre Holdings.\n\n\nJanuary 20\, 2018\n10:00 am – Noon\nCollin College\, Spring Creek Campus\nRoom C-104\n2800 E. Spring Creek Parkway\nPlano\, TX 7507\n\n*This event is free to the public
URL:https://www.abunchofshortguys.org/myevent/january_2018/
LOCATION:Collin College Spring Creek Campus\, 2800 E Spring Creek Pkwy\, Plano\, 75074\, United States
CATEGORIES:Monthly Meetings
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BEGIN:VEVENT
DTSTART;TZID=UTC:20170916T090000
DTEND;TZID=UTC:20170916T170000
DTSTAMP:20260423T145509
CREATED:20170108T212217Z
LAST-MODIFIED:20170131T220305Z
UID:61-1505552400-1505581200@www.abunchofshortguys.org
SUMMARY:Industry Giants 2017
DESCRIPTION:17th annual
URL:https://www.abunchofshortguys.org/myevent/industry-giants-2017/
LOCATION:Crowne Plaza\, 14315 Midway Rd\, Addison\, TX\, 75001\, United States
CATEGORIES:Industry Giants
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BEGIN:VEVENT
DTSTART;TZID=UTC:20170819T100000
DTEND;TZID=UTC:20170819T120000
DTSTAMP:20260423T145509
CREATED:20170809T010724Z
LAST-MODIFIED:20170809T010745Z
UID:841-1503136800-1503144000@www.abunchofshortguys.org
SUMMARY:Bryan Engram of Brazen Entertainment presents "The Making of The Tempest"
DESCRIPTION:BRYAN ENGRAM | Director of “Tempest”  \nCEO/CCO and Co-Founder of Brazen Animation\, Bryan leads vision and overall studio creative direction.  Before co-founding Brazen\, Bryan served as Director of Studio Animation for Reel FX Studios.  Bryan’s credits include the feature films The Wild\, Everyone’s Hero\, Teenage Mutant Ninja Turtles\, Open Season 2\, and Open Season 3.  He directed animation on the award winning Warner Bros’ Looney Tunes short films Coyote Falls\, Rabid Rider\, Fur of Flying\, I Tawt I Taw a Puddy Tat\, and Daffy’s Rhapsody.  His other short film credits include Dreamworks’ Kung Fu Panda: Secrets of the Furious Five\, Blue Sky’s animated shorts Ice Age: A Mammoth Christmas\, and Robots: Aunt Fanny’s Tour of Booty\, game cinematics for Halo 2 and Transformers: The Game\, as well as commercial work for Dreamworks’ Shrek the Third\, Bee Movie\, Kung Fu Panda\, and Madagascar 2. \nIn 2010\, Bryan was nominated for a Visual Effects Society (VES) Award for “Outstanding Achievement in an Animated Short” for the work done on the Warner Bros’ short Coyote Falls. The short also garnered an Annie Nomination and short listed for the 2010 Oscars. In 2012\, Bryan oversaw the Despicable Me: Minion Mayhem 3D Ride for Illumination/Universal Studios\, which garnered both the Annie and VES Awards respectively.
URL:https://www.abunchofshortguys.org/myevent/bryan-engram-of-brazen-entertainment-presents-the-making-of-the-tempest/
LOCATION:Texas
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END:VCALENDAR